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and the 21st Century Net In
case you haven't noticed: the
21st Century Internet...and the world's
largest entertainment "network"...is
finally here.
For the past decade,
the Net has offered all kinds of original,
entertaining media, but they have
always been very limited by the speed
at which people connected. While there
have been other limitations as well
(e.g., processing speeds of people's
computers, limited software tools,
incompatibilities among browsers and
plug-ins, etc.), the largest factor
was how long it would take to view
something online. It was often quite
painful to see a stopping-and-starting-and-then-hung-up
postage-stamp-sized videoclip try
its best to entertain you.
The pipe is
now big enough for media-based entertainment.
In the U.S., for instance, virtually
all schools and businesses have high-speed
connections, and the number of homes
with high-speed is growing rapidly.
For those with broadband
connections, file size is generally
an issue now only for huge files—such
as a full-length movie. (Sure, slowdowns
and hang-ups of media works still
occur sometimes, but they're no longer
the norm.) The Net's distribution
of music has, of
course, changed that industry. Animation
of all kinds are everywhere, films
are widely available and even being
made just for the Net, video-blogging
is growing, podcasts
are circulating, media-based
games and online
gadgets are common, and highly
complex graphical environments
are fostering virtual societies.
Even high-definition
movies are available on the
Net now. In short, the long-dreamed-about
entertainment future
is here... finally.
But be careful what
you wish for: there is now
so much original, Net-based media,
in so many places, how do you find
the very best?
- You could use
a search engine for a given descriptive
phrase or media type, and spend
the rest of your natural life sifting
through a few hundred thousand links.
- You could go
to one of zillions of sites dedicated
to particular kinds of short movies,
or podcasts, or games, or whatever,
and sift through a few zillion choices
until you find something great...
and then move onto the next of zillions
of sites... each of which is dedicated
only to... and often sponsored by...
one particular kind of media or
sensibility or content provider.
- You could wait
until a friend emails you a link,
hope that it's something great,
and then wait again... until...
his/her... next... email recommendation.
OR...
...you could
see what's on this week's radar at
PingRay.
As an independent
Guide, we make our selections
without promoting any particular media
tool or company or content provider.
We…and the people who send us recommendations...
find gems buried in obscure sites
made by creators working in their
spare time, and gems buried in prominent
sites run by huge multinationals.
Because entertainment comes
in many forms... video, animation,
sound, games, environments... and
many styles... witty, silly, serious,
passionate, scientific and romantic...
we cover many kinds of Net-based
work... as long as it entertains your
heart, brain, soul and/or funny bone.
But we are very
picky. And we know that most
people have very limited time. We
focus on only 4 (out of 13) categories
each week, so you can savor the selections...
or, if you're still hungry for more
of the best, you can check out All
PingRay Issues for previous
PingRay issues. And, when you want
to rave about or criticize them...
or share your vision of what Net-based
entertainment can be... you can join
us in our blog, On
The Radar.
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Why
the name “PingRay?”
Just as radar scans
for targets or “pings,”
so PingRay uses our “radar beam”
to scan for the best in Net-based
entertainment.
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Our
Criteria
- We choose entertaining,
Net-based works that make us want
to say “you must see
this.”
- We select the
best Net-based entertainment.
This means creative works made specifically
for the Net, such as interactive
animation or on-line toys, as well
as works that, while not made specifically
for the Net, for all practical purposes
appear to be available primarily
through the Net. An example of the
latter: a great short film that
had been shown in a theater or two,
but is available to most people
only through the Net.
- We don't
select works whose sole purpose
is to promote offline work, unless
it is truly extraordinary and is
available only on the Net. And we
don't select TV shows or movies
that are simply being re-purposed
for the Net. So, we wouldn't
choose a trailer for a new movie
or a Net-delivered episode of “I
Love Lucy”... although, if
a new movie (or “I Love Lucy”)
had an amazing, Net-only work to
accompany it, we might choose that.
For example: the groundbreaking,
hidden-all-over-the-Web game that
accompanied Steven Spielberg's “A.I.:
Artificial Intelligence” movie.
- We don't
receive payment in exchange for
promoting anyone's work.
And, similarly, we are not
out to promote any particular technology,
style or company. As an
independent Guide, we place the
highest value on our complete
editorial independence...
and your perception of it. This
is one of the things that makes
PingRay unique.
- The primary emphasis
is on works using moving
media (animation, film/video,
sound, interactivity). So... you
would best have high-speed access,
the latest Flash animation plug-in,
and at least one of the video players
(QuickTime, RealVideo, Windows Media
Player). Most people have this configuration.
(See FAQs
if you have questions about this.)
- We choose individual
works that are, in essence, “program
experiences.” To
us, this means that the Net is exploding
as an alternative to television,
and that people are looking for
complete entertainment experiences
(not just Web pages). We don't feel
this means that Net-based entertainment
is only a kind of television; it
is different and, presently, as
undefined as movies were when they
were only 10 years old... just as
the modern Net is.
- Because we are
looking for program experiences,
we do not choose entire
Web sites, unless the site consists
entirely of that work.
The work needs to be a complete
experience in some way, not just
samples of skills, as one might
find in a portfolio... although,
of course, a portfolio might contain
a terrific, complete work.
- Our weekly
e-Guide... available on our Web
site (www.pingray.com)
and by email... offers a
selection in each of that's week's
4 categories, out of a larger list
of 13 categories. Previous
e-Guides and their selections are
available in All
PingRay Issues.
We also invite you to join our vigorous
discussion of these works and the
future of Net-based entertainment,
in our On
The Radar Blog.
- Most of the works
we select are for general
audiences. If there is
some content in a terrific piece
that is suggestive, violent or otherwise
might offend some people or be inappropriate
for children, we will provide a
NOTE of caution in the description,
with an indication of the nature
of the content. (We do not even
consider pornography or works containing
gratuitous violence.)
- Selected
works must be free, or, if registration
is required, it must be a free registration.
Alternatively, we might select exceptional
works that charge for registration,
but only if users are given a free
preview without obligation. We do
not select works that you must pay
to view or sample.
- We want to help
reclaim “entertainment”
from celebrities, big Hollywood
movies and industry gossip, which
is how TV shows, pop culture magazines
and some Web sites often define
the word. For us, entertainment
is expressive work that moves you
emotionally, that delights you,
that is fun, that stimulates your
mind, and/or that challenges you.
It's not shopping, personals, scientific
research, or news, all of which
are found in great abundance on
the Net. It can be art, movies,
new kinds of stories, games, environments,
audio works, online toys or gadgets,
experimental works, video blogs
and anything in-between. Net-based
entertainment is constantly evolving,
but we…and you…know it when we enjoy
it.
- We receive nominations
from a wide variety of sources,
as well as from our own extensive
research, and we
invite you to nominate
your favorites. Final selections
are made by PingRay. We also invite
you to join the discussion about
these works on the PingRay
Blog.
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All
Current Categories We
choose the best works in 4 categories
for each week's e-Guide. Previous
week's selections are then made available
in the All
PingRay Issues section.
The complete, current list of categories
follows. If you know of Net-based
entertainment that doesn't quite fit
into these categories, please let
us know... we're constantly modifying
the list:
- Net Movies—Films,
video or animation, made specifically
for the Net, or distributed primarily
over the Net. They are linear only—that
is, they are play-though only and
not interactive.
- Net Stories—Works
that create original ways of telling
stories, such as online comix, video
blogs, hypertext fiction or interactive
poems.
- Net Art—Works
made by artists primarily to explore
new visual, conceptual or experiential
approaches, primarily for the Net.
- Online
Gadgets & Toys—Original
online activities that, in some
fashion, elicit the kind of play
or interaction that a good toy or
tool does.
- e-Cards—We
select e-cards that break through
the saccharine approach of many
greeting cards, and more closely
resemble a good... if little...
program.
- Alternate
Worlds—Fan fiction,
online communities, graphical environments,
alternative history.
- Science
& Sci-Fi—On the
Net, science-based program material
is becoming more imaginative… and
science fiction is becoming more
factual.
- Let's
Get Animated—This
category includes both interactive
and linear animation. In general,
though, if the animated piece is
a linear story, we put the shorter
ones here and the longer ones in
Net Movies.
- Net Audio—The
huge re-invention of the music industry
created by the Internet has also
begun to spawn many soundworks—music,
audio art, audio books, podcasts—that
are intended for distribution primarily
through the Net.
- Games
on the Net—The best
games designed for use on the Net.
- Kid Stuff—Online,
just-for-fun entertainment for kids.
- Smart
Fun—Online experiments,
multimedia primers, historical stories
and other entertainment, sometimes
intended for kids, sometimes for
anyone. They are also educational...
but don't tell the grown-ups.
- Mind-Benders—Works
that give our minds a workout, such
as a puzzle; that change our perception,
such as a visual illusion; or that
simply don't fit into any other
categories.
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PingRay's Graphic
Design is by Jackie Gregory at Venus
9 Design.
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